



Even faster ray-traced results are achieved with native hardware support of NVIDIA RTX devices. Marmoset Toolbag 4.03 sports a new ray-tracing engine, optimized to run on all modern GPUs. In addition, GPU Lightmass baking built on RTX ray tracing introduced parameters to better control lighting and levels of detail in production assets. It’s perfect for extended reality with improved performance on NVIDIA RTX GPUs, using NVIDIA Variable Rate Shading, and no discernable loss of picture quality. The technique renders a single image at varying resolutions, sharpening the point of focus, while blurring other parts, to mimic human eyesight. Unreal Engine 4.27, currently in preview, included an experimental feature called Eye-Tracked Foveated Rendering. There’s also an optional sharpening slider so developers can further tune their visuals. DLSS produces image quality that’s comparable to native resolution - and sometimes even better - while only conventionally rendering a fraction of the pixels, boosting real-time performance for more engaging experiences and saving artists valuable exporting time.ĭLSS SDK 2.2.1, the latest offered by NVIDIA and built into Unity 2021.2, brings a new blueprint function to enable the optimal image quality for a particular resolution, called “Auto” mode. The new 2021.2 beta release of Unity delivered native support for NVIDIA DLSS, allowing game developers to easily incorporate advanced AI rendering into their games. The two most popular PC game engines, Unity and Unreal Engine, recently received additional RTX benefits. Game Development Runs Faster with NVIDIA Studio They’re supported by the July NVIDIA Studio Driver, available today, providing peak performance and reliability.ĭevelopers can create better looking games, in less time, without worrying about their systems crashing, with NVIDIA Studio. GDC 2021 marks a major leap in game development with NVIDIA RTX technology integrated in the latest releases of Unity, Unreal Engine 4, Toolbag and more. As they exchange ideas, educate and inspire each other, the NVIDIA Studio ecosystem of RTX-accelerated apps, hardware and drivers is helping advance their craft. Top game artists, producers, developers and designers are coming together this week for the annual Game Developers Conference.
